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Eleven Entertainment App

Concept for a next-generation entertainment platform focused on personalised content discovery and social viewing — from problem framing to interactive prototype.

Eleven Entertainment App

Overview

Streaming fatigue is real. Research shows users spend more time browsing than watching. Eleven was a concept project exploring a smarter recommendation engine paired with a social layer — making the choice easy and the experience shared.

Product Concept UX Design Figma Interaction Design Prototyping

Problem & Opportunity

The opportunity: a smarter recommendation engine paired with a social layer. Instead of an endless scroll of options, Eleven surfaces content through trusted social signals — what friends are watching, what's trending in your network, and AI-assisted "for you" suggestions.

The social viewing layer allowed users to create shared watchlists, sync viewing in real-time, and leave time-stamped reactions — making watching together possible even when you're apart.

Eleven Entertainment interface

Concept Design

I designed a swipe-based discovery interface, social watchlists and a real-time co-watching feature. Every design decision was oriented around reducing decision fatigue: fewer choices, better matched to your tastes and your people.

Key Design Decisions

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something great.

Open to product, design and data roles. Based in the UK, open to remote.